London, UK

Beining Chen is a designer and developer working at the intersection of Immersive Experiences,  User Experience Design , and Playful Games.

Her practice explores the relationship between technology and creativity, often engaging with themes of nature, culture, and social change across digital and physical media.

Her work seamlessly blends systems thinking with playful creativity, utilizing tools such as Unity, Unreal Engine, Figma, and Blender to craft digital products and interactive experiences that are both meaningful and emotionally resonant.

FeaturedXR Game UI/UX

Departure Lounge (working on)


Multiplayer MR Game

IYO

Virtual Reality Game
DIVING THE WRECK

360 VR Film / VR Training
TOMORROW’S PLANTS

Mix Reality / 
AI-Inspired Cont









view more...