Expertise in user experience design, game design, technical art, and prototype applied to previous game and AR/VR/MR projects. Dedicated to combining emerging technologies with user-centered design in creative projects.
- UI / UX Design
- User Research
- Creative Concept Design
- XR / Spatial Design
- Game Design
- XR/ game Development
- Shader / VFX development
- 3D Modeling
- Motion Capture
- Unity
- Lens Studio
- Unreal Engine
- Blender
- Autodesk Maya
- Adobe Creative Suite
- AI-Generated Tools
- Figma / Miro
- C#
Designed spatial UX systems, interaction flows, animations, and high-fidelity prototypes across VR, AR, and screen-based experiences. Worked across the full creative pipeline from early concept ideation and worldbuilding to interaction design, prototyping, and user experience refinement.
Collaborated with multidisciplinary teams including artists, developers, filmmakers, and researchers to create emotionally-driven and playful immersive experiences.
2025.06 - present
London, UK
London, UK
OHI Studio
Junior Creative
2025.09 - 2025.12
London, UK
London, UK
Liquid City Studio
XR Intern
2025,04 - 2025.04
London, UK
London, UK
VR Facilitator
Freelancer
2024.08 - present
London, UK
London, UK
MetaApp
Game Content Intern
2023,03 - 2023.06
Beijing, CN
Beijing, CN
University of the Arts London
2023.09 - 2025.03
London, UK
London, UK
| Bachelor of Engineering in Digital Media Technology |
| Xiamen University CGPA of 3.44/4.0 Best Final Year Project Award |
2019.09 - 2023.06
Xiamen, CN
Kuala Lumpur, MY
Xiamen, CN
Kuala Lumpur, MY