London, UK

Beining Chen is a designer and developer working at the intersection of Immersive Experiences,  User Experience Design , and Playful Games.

Her practice explores the relationship between technology and creativity, often engaging with themes of nature, culture, and social change across digital and physical media.

Her work seamlessly blends systems thinking with playful creativity, utilizing tools such as Unity, Unreal Engine, Figma, and Blender to craft digital products and interactive experiences that are both meaningful and emotionally resonant.

FeaturedXR Game UI/UX


IYO


Virtual Reality Game

TOMORROW’S PLANTS


Mix Reality / 
AI-Inspired Content  
DIVING THE WRECK


360 VR Film / VR Training
BRIGHT STAR, GREEN LIGHT


Virtual Reality / Experimental Storytelling
REVENGER


RPG Game / Game Design
NEST


XR Hackathon / Body Tracking